startAudio method
Implementation
Future<void> startAudio() async {
try {
var audioContextRunning = await audio.startAllAudioElement();
if (audioContextRunning) {
_handleAudioPlaybackStarted();
} else {
_handleAudioPlaybackFailed();
}
} catch (err) {
logger.warning('could not playback audio $err');
_handleAudioPlaybackFailed();
}
}