Module livekit.agents.utils.audio
Functions
def calculate_audio_duration(frames: AudioBuffer) ‑> float
-
Calculate the total duration of audio frames.
This function computes the total duration of audio frames in seconds. It accepts either a list of
rtc.AudioFrame
objects or a singlertc.AudioFrame
object.Parameters: - frames (AudioBuffer): A list of
rtc.AudioFrame
instances or a singlertc.AudioFrame
instance.Returns: - float: The total duration in seconds of all frames provided.
Classes
class AudioByteStream (sample_rate: int, num_channels: int, samples_per_channel: int | None = None)
-
Buffer and chunk audio byte data into fixed-size frames.
This class is designed to handle incoming audio data in bytes, buffering it and producing audio frames of a consistent size. It is mainly used to easily chunk big or too small audio frames into a fixed size, helping to avoid processing very small frames (which can be inefficient) and very large frames (which can cause latency or processing delays). By normalizing frame sizes, it facilitates consistent and efficient audio data processing.
Initialize an AudioByteStream instance.
Parameters
sample_rate (int): The audio sample rate in Hz. num_channels (int): The number of audio channels. samples_per_channel (int, optional): The number of samples per channel in each frame. If None, defaults to
sample_rate // 10
(i.e., 100ms of audio data).The constructor sets up the internal buffer and calculates the size of each frame in bytes. The frame size is determined by the number of channels, samples per channel, and the size of each sample (assumed to be 16 bits or 2 bytes).
Expand source code
class AudioByteStream: """ Buffer and chunk audio byte data into fixed-size frames. This class is designed to handle incoming audio data in bytes, buffering it and producing audio frames of a consistent size. It is mainly used to easily chunk big or too small audio frames into a fixed size, helping to avoid processing very small frames (which can be inefficient) and very large frames (which can cause latency or processing delays). By normalizing frame sizes, it facilitates consistent and efficient audio data processing. """ def __init__( self, sample_rate: int, num_channels: int, samples_per_channel: int | None = None, ) -> None: """ Initialize an AudioByteStream instance. Parameters: sample_rate (int): The audio sample rate in Hz. num_channels (int): The number of audio channels. samples_per_channel (int, optional): The number of samples per channel in each frame. If None, defaults to `sample_rate // 10` (i.e., 100ms of audio data). The constructor sets up the internal buffer and calculates the size of each frame in bytes. The frame size is determined by the number of channels, samples per channel, and the size of each sample (assumed to be 16 bits or 2 bytes). """ self._sample_rate = sample_rate self._num_channels = num_channels if samples_per_channel is None: samples_per_channel = sample_rate // 10 # 100ms by default self._bytes_per_frame = ( num_channels * samples_per_channel * ctypes.sizeof(ctypes.c_int16) ) self._buf = bytearray() def push(self, data: bytes) -> list[rtc.AudioFrame]: """ Add audio data to the buffer and retrieve fixed-size frames. Parameters: data (bytes): The incoming audio data to buffer. Returns: list[rtc.AudioFrame]: A list of `AudioFrame` objects of fixed size. The method appends the incoming data to the internal buffer. While the buffer contains enough data to form complete frames, it extracts the data for each frame, creates an `AudioFrame` object, and appends it to the list of frames to return. This allows you to feed in variable-sized chunks of audio data (e.g., from a stream or file) and receive back a list of fixed-size audio frames ready for processing or transmission. """ self._buf.extend(data) frames = [] while len(self._buf) >= self._bytes_per_frame: frame_data = self._buf[: self._bytes_per_frame] self._buf = self._buf[self._bytes_per_frame :] frames.append( rtc.AudioFrame( data=frame_data, sample_rate=self._sample_rate, num_channels=self._num_channels, samples_per_channel=len(frame_data) // 2, ) ) return frames write = push # Alias for the push method. def flush(self) -> list[rtc.AudioFrame]: """ Flush the buffer and retrieve any remaining audio data as a frame. Returns: list[rtc.AudioFrame]: A list containing any remaining `AudioFrame` objects. This method processes any remaining data in the buffer that does not fill a complete frame. If the remaining data forms a partial frame (i.e., its size is not a multiple of the expected sample size), a warning is logged and an empty list is returned. Otherwise, it returns the final `AudioFrame` containing the remaining data. Use this method when you have no more data to push and want to ensure that all buffered audio data has been processed. """ if len(self._buf) == 0: return [] if len(self._buf) % (2 * self._num_channels) != 0: logger.warning("AudioByteStream: incomplete frame during flush, dropping") return [] return [ rtc.AudioFrame( data=self._buf, sample_rate=self._sample_rate, num_channels=self._num_channels, samples_per_channel=len(self._buf) // 2, ) ]
Methods
def flush(self) ‑> list[AudioFrame]
-
Flush the buffer and retrieve any remaining audio data as a frame.
Returns
list[rtc.AudioFrame]
- A list containing any remaining
AudioFrame
objects.
This method processes any remaining data in the buffer that does not fill a complete frame. If the remaining data forms a partial frame (i.e., its size is not a multiple of the expected sample size), a warning is logged and an empty list is returned. Otherwise, it returns the final
AudioFrame
containing the remaining data.Use this method when you have no more data to push and want to ensure that all buffered audio data has been processed.
def push(self, data: bytes) ‑> list[AudioFrame]
-
Add audio data to the buffer and retrieve fixed-size frames.
Parameters
data (bytes): The incoming audio data to buffer.
Returns
list[rtc.AudioFrame]
- A list of
AudioFrame
objects of fixed size.
The method appends the incoming data to the internal buffer. While the buffer contains enough data to form complete frames, it extracts the data for each frame, creates an
AudioFrame
object, and appends it to the list of frames to return.This allows you to feed in variable-sized chunks of audio data (e.g., from a stream or file) and receive back a list of fixed-size audio frames ready for processing or transmission.
def write(self, data: bytes) ‑> list[AudioFrame]
-
Add audio data to the buffer and retrieve fixed-size frames.
Parameters
data (bytes): The incoming audio data to buffer.
Returns
list[rtc.AudioFrame]
- A list of
AudioFrame
objects of fixed size.
The method appends the incoming data to the internal buffer. While the buffer contains enough data to form complete frames, it extracts the data for each frame, creates an
AudioFrame
object, and appends it to the list of frames to return.This allows you to feed in variable-sized chunks of audio data (e.g., from a stream or file) and receive back a list of fixed-size audio frames ready for processing or transmission.