LiveKit C++ SDK
Real-time audio/video SDK for C++
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livekit.h
1/*
2 * Copyright 2023 LiveKit
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an “AS IS” BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "audio_frame.h"
20#include "audio_processing_module.h"
21#include "audio_source.h"
22#include "audio_stream.h"
23#include "build.h"
24#include "e2ee.h"
25#include "local_audio_track.h"
26#include "local_participant.h"
27#include "local_track_publication.h"
28#include "local_video_track.h"
29#include "participant.h"
30#include "remote_participant.h"
31#include "remote_track_publication.h"
32#include "room.h"
33#include "room_delegate.h"
34#include "room_event_types.h"
35#include "track_publication.h"
36#include "video_frame.h"
37#include "video_source.h"
38#include "video_stream.h"
39
40namespace livekit {
41
43enum class LogSink {
45 kConsole = 0,
46
48 kCallback = 1,
49};
50
60bool initialize(LogSink log_sink = LogSink::kConsole);
61
65void shutdown();
66
67} // namespace livekit