LiveKit C++ Client SDK
v1.1.0
Real-time audio/video/data SDK for C++
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visibility.h
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/*
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* Copyright 2026 LiveKit
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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// LIVEKIT_API marks a symbol as part of the public ABI of liblivekit.
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//
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// On Unix, the SDK is built with -fvisibility=hidden / -fvisibility-inlines-hidden,
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// so every symbol defaults to hidden. LIVEKIT_API re-exposes the symbol with
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// default visibility. Consumers also need default visibility so public RTTI
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// stays unique across shared-library boundaries.
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//
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// On Windows, the SDK is built without WINDOWS_EXPORT_ALL_SYMBOLS, so symbols
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// must be explicitly tagged with __declspec(dllexport) when building the SDK
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// and __declspec(dllimport) when consuming it. LIVEKIT_BUILDING_SDK is defined
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// only when compiling the SDK itself (set in CMakeLists.txt).
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#if defined(_WIN32)
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#if defined(LIVEKIT_BUILDING_SDK)
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#define LIVEKIT_API __declspec(dllexport)
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#else
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#define LIVEKIT_API __declspec(dllimport)
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#endif
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#else
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#define LIVEKIT_API __attribute__((visibility("default")))
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#endif
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// LIVEKIT_INTERNAL_API marks a symbol that is NOT part of the public ABI but
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// must remain visible so that the in-tree test binaries (which link against
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// the same shared library) can resolve it.
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//
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// External consumers must not rely on LIVEKIT_INTERNAL_API symbols; they may
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// change or disappear without notice.
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//
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// On Windows, internal symbols are exported the same way as public ones
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// because tests link via the standard import library; on Unix, hidden
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// visibility is overridden for these specific symbols only.
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#if defined(_WIN32)
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#define LIVEKIT_INTERNAL_API LIVEKIT_API
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#else
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#if defined(LIVEKIT_BUILDING_SDK)
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#define LIVEKIT_INTERNAL_API __attribute__((visibility("default")))
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#else
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#define LIVEKIT_INTERNAL_API
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#endif
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#endif
include
livekit
visibility.h
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