connecting method
- required bool buffering,
Marks the agent as connecting.
Implementation
void connecting({required bool buffering}) {
_state = _AgentLifecycle.connecting;
_isBuffering = buffering;
_error = null;
notifyListeners();
}
Marks the agent as connecting.
void connecting({required bool buffering}) {
_state = _AgentLifecycle.connecting;
_isBuffering = buffering;
_error = null;
notifyListeners();
}