AudioProcessingState class
Diagnostic snapshot of the resolved audio processing state for the shared audio processing module.
The module is owned by the native peer connection factory and shared engine-wide, so this reflects what is actually applied (per-component AudioProcessingComponentState.effective) versus what was requested — for the whole engine, not a single track.
Constructors
- AudioProcessingState({required bool hasAudioProcessingModule, required AudioProcessingComponentState echoCancellation, required AudioProcessingComponentState noiseSuppression, required AudioProcessingComponentState autoGainControl, required AudioProcessingComponentState highPassFilter})
-
const
- AudioProcessingState.fromMap(Map map)
-
factory
Properties
- autoGainControl → AudioProcessingComponentState
-
final
- echoCancellation → AudioProcessingComponentState
-
final
- hasAudioProcessingModule → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- highPassFilter → AudioProcessingComponentState
-
final
- noiseSuppression → AudioProcessingComponentState
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited