Optional
Ambient sound to play continuously in the background. Can be a file path, BuiltinAudioClip, or AudioConfig. File paths will be looped automatically.
Stream timeout in milliseconds
200 Copy
200
Sound to play when the agent is thinking. Plays when agent state changes to 'thinking' and stops when it changes to other states.
Ambient sound to play continuously in the background. Can be a file path, BuiltinAudioClip, or AudioConfig. File paths will be looped automatically.