LiveKit C++ Client SDK v1.1.0
Real-time audio/video/data SDK for C++
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livekit::ConnectionStateChangedEvent Struct Reference

Fired when the room's connection state changes. More...

#include <room_event_types.h>

Public Attributes

ConnectionState state = ConnectionState::Disconnected
 New connection state.
 

Detailed Description

Fired when the room's connection state changes.


The documentation for this struct was generated from the following file: