LiveKit C++ SDK
Real-time audio/video SDK for C++
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livekit::ConnectionStateChangedEvent Struct Reference

#include <room_event_types.h>

Public Attributes

ConnectionState state = ConnectionState::Disconnected
 

Detailed Description

Fired when the room's connection state changes.

Member Data Documentation

◆ state

ConnectionState livekit::ConnectionStateChangedEvent::state = ConnectionState::Disconnected

New connection state.


The documentation for this struct was generated from the following file: