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LiveKit C++ Client SDK v1.1.0
Real-time audio/video/data SDK for C++
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Snapshot of core room information. More...
#include <room_event_types.h>
Public Attributes | |
| std::optional< std::string > | sid |
| Room SID, if known. | |
| std::string | name |
| Room name. | |
| std::string | metadata |
| Arbitrary application metadata associated with the room. | |
| std::uint64_t | lossy_dc_buffered_amount_low_threshold = 0 |
| Low-watermark threshold for lossy data channel buffer. | |
| std::uint64_t | reliable_dc_buffered_amount_low_threshold = 0 |
| Low-watermark threshold for reliable data channel buffer. | |
| std::uint32_t | empty_timeout = 0 |
| Time (seconds) to keep room open if no participants join. | |
| std::uint32_t | departure_timeout = 0 |
| Time (seconds) to keep room open after last standard participant leaves. | |
| std::uint32_t | max_participants = 0 |
| Maximum number of participants allowed in the room. | |
| std::int64_t | creation_time = 0 |
| Creation time of the room (ms since Unix epoch). | |
| std::uint32_t | num_participants = 0 |
| Approximate number of participants (eventually consistent). | |
| std::uint32_t | num_publishers = 0 |
| Approximate number of publishers (eventually consistent). | |
| bool | active_recording = false |
| True if the room is currently being recorded. | |
Snapshot of core room information.