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LiveKit C++ Client SDK v1.13.0
Real-time audio/video/data SDK for C++
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Wall clock with millisecond precision, rendered on the GPU. More...
#include <capture_source.h>

Public Attributes | |
| CaptureResolution | resolution |
| Output resolution; both components must be positive. | |
| std::uint32_t | framerate_fps = 0 |
| Output frame rate in frames per second; must be non-zero. | |
Wall clock with millisecond precision, rendered on the GPU.
Shows the local time of the machine running the FFI server.